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<title>Engineers Need Art</title>
<link>https://www.engineersneedart.com</link>
<description>Projects both technical and creative (I hope) that others may find interesting.</description>
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<category>Programming</category>
<category>Raspberry Pi</category>
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  <title>Engineers Need Art</title>
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<item>
<title>3D Printing in 2025</title>
<link>https://www.engineersneedart.com/blog/3dprinting2025/3dprinting2025.html</link>
<guid>https://www.engineersneedart.com/blog/3dprinting2025/3dprinting2025.html</guid>
<pubDate>Sat, 17 Jan 2026 12:00:00 GMT</pubDate>
<description>It turns out that I didn’t hate 3D printing, I just hated my Ender. Here were my experiments in 3D printing in 2025.</description>
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<title>Balsa M2-F3 Lifting Body</title>
<link>https://www.engineersneedart.com/blog/m2f32025/m2f32025.html</link>
<guid>https://www.engineersneedart.com/blog/m2f32025/m2f32025.html</guid>
<pubDate>Wed, 31 Dec 2025 12:00:00 GMT</pubDate>
<description>In the wild, earlier frontier of manned, space exploration, NASA (the National Aeronautics and Space Administration) was flush with ideas for future spacecraft. One of those involved building spacecraft that would land back on Earth like an airplane. I try to recreate this aircraft in balsa.</description>
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<item>
<title>Balsa “2001: A Space Odyssey” Model</title>
<link>https://www.engineersneedart.com/blog/orion2025/orion2025.html</link>
<guid>https://www.engineersneedart.com/blog/orion2025/orion2025.html</guid>
<pubDate>Tue, 30 Dec 2025 12:00:00 GMT</pubDate>
<description>The spacecraft from the movie “2001: A Space Odyssey” have always had a special place for me. Here I build a replica from balsa.</description>
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<title>Camera Genealogica (Part 1)</title>
<link>https://www.engineersneedart.com/blog/camera/camera.html</link>
<guid>https://www.engineersneedart.com/blog/camera/camera.html</guid>
<pubDate>Wed, 30 Jul 2025 12:00:00 GMT</pubDate>
<description>I’m very much into genealogy. I came to realize that my interest was more specifically as a kind of photograph genealogist.</description>
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<title>The First Time I Was Almost Fired From Apple</title>
<link>https://www.engineersneedart.com/blog/almostfired/almostfired.html</link>
<guid>https://www.engineersneedart.com/blog/almostfired/almostfired.html</guid>
<pubDate>Tue, 03 Jun 2025 12:00:00 GMT</pubDate>
<description>Oh yes, I screwed up more than once during my tenure at Apple.</description>
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<title>Duane Blehm</title>
<link>https://www.engineersneedart.com/blog/duane/duane.html</link>
<guid>https://www.engineersneedart.com/blog/duane/duane.html</guid>
<pubDate>Mon, 03 Mar 2025 12:00:00 GMT</pubDate>
<description>A little about Duane Blehm, an early Macintosh shareware author.</description>
</item>
<item>
<title>Offline Advocate</title>
<link>https://www.engineersneedart.com/blog/offlineadvocate/offlineadvocate.html</link>
<guid>https://www.engineersneedart.com/blog/offlineadvocate/offlineadvocate.html</guid>
<pubDate>Tue, 19 Nov 2024 12:00:00 GMT</pubDate>
<description>Digital hoarding as a check against the ephemeral nature of the internet ... and maybe some peace of mind.</description>
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<title>Move Fast and Abandon Things</title>
<link>https://www.engineersneedart.com/blog/movefast/movefast.html</link>
<guid>https://www.engineersneedart.com/blog/movefast/movefast.html</guid>
<pubDate>Sun, 15 Sep 2024 12:00:00 GMT</pubDate>
<description>For every shareware game I released in the 1990&apos;s, another four were partially written but put aside and abandoned.</description>
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<title>Casady &amp; Greene</title>
<link>https://www.engineersneedart.com/blog/commercial/commercial.html</link>
<guid>https://www.engineersneedart.com/blog/commercial/commercial.html</guid>
<pubDate>Mon, 09 Sep 2024 12:00:00 GMT</pubDate>
<description>Remembering Casady &amp; Greene and the excitement (and closing) of an era of Macintosh software publishing.</description>
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<title>Soft Dorothy Software - Shareware Projects</title>
<link>https://www.engineersneedart.com/blog/shareware/shareware.html</link>
<guid>https://www.engineersneedart.com/blog/shareware/shareware.html</guid>
<pubDate>Thu, 29 Aug 2024 12:00:00 GMT</pubDate>
<description>Wherein I attempt to recover and restore old shareware code and program again like it is 1989.</description>
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<title>Stereographer</title>
<link>https://www.engineersneedart.com/stereographer/stereographer.html</link>
<guid>https://www.engineersneedart.com/stereographer/stereographer.html</guid>
<pubDate>Mon, 05 Aug 2024 12:00:00 GMT</pubDate>
<description>Experimenting in stereo photography and I write an app to create old-fashioned stereoscopic cards.</description>
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<item>
<title>Building Quarter-Cab - Phase I</title>
<link>https://www.engineersneedart.com/blog/quartercabphase1/quartercabphase1.html</link>
<guid>https://www.engineersneedart.com/blog/quartercabphase1/quartercabphase1.html</guid>
<pubDate>Wed, 08 May 2024 12:00:00 GMT</pubDate>
<description>Lets build a simple virtual pinball controller to bring more immersion to your game.</description>
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<title>VPX Scripting - Part 6 (End Sound)</title>
<link>https://www.engineersneedart.com/blog/endsound/endsound.html</link>
<guid>https://www.engineersneedart.com/blog/endsound/endsound.html</guid>
<pubDate>Mon, 22 Apr 2024 12:00:00 GMT</pubDate>
<description>This post wraps up the sound work on Teacher&apos;s Pet.</description>
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<title>VPX Scripting - Part 5 (DOF)</title>
<link>https://www.engineersneedart.com/blog/dof/dof.html</link>
<guid>https://www.engineersneedart.com/blog/dof/dof.html</guid>
<pubDate>Sun, 21 Apr 2024 12:00:00 GMT</pubDate>
<description>Some light Visual Pinball debugging and the world of DOF. New to DOF? Read on.</description>
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<title>VPX Scripting - Part 4 (Pet Sounds)</title>
<link>https://www.engineersneedart.com/blog/petsounds/petsounds.html</link>
<guid>https://www.engineersneedart.com/blog/petsounds/petsounds.html</guid>
<pubDate>Fri, 19 Apr 2024 12:00:00 GMT</pubDate>
<description>Teacher&apos;s Pet gets new sounds in this post in a series about scripting Visual Pinball tables.</description>
</item>
<item>
<title>VPX Scripting - Part 3 (Cut &amp; Paste)</title>
<link>https://www.engineersneedart.com/blog/cutpaste/cutpaste.html</link>
<guid>https://www.engineersneedart.com/blog/cutpaste/cutpaste.html</guid>
<pubDate>Fri, 19 Apr 2024 12:00:00 GMT</pubDate>
<description>Sound code is added in this third in a series of posts about scripting Visual Pinball tables.</description>
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<item>
<title>VPX Scripting - Part 2 (Linting)</title>
<link>https://www.engineersneedart.com/blog/linting/linting.html</link>
<guid>https://www.engineersneedart.com/blog/linting/linting.html</guid>
<pubDate>Mon, 15 Apr 2024 12:00:00 GMT</pubDate>
<description>The second in a series of posts about scripting Visual Pinball tables.</description>
</item>
<item>
<title>VPX Scripting - Part 1 (Teacher&apos;s Pet)</title>
<link>https://www.engineersneedart.com/blog/teacherspet/teacherspet.html</link>
<guid>https://www.engineersneedart.com/blog/teacherspet/teacherspet.html</guid>
<pubDate>Sat, 13 Apr 2024 12:00:00 GMT</pubDate>
<description>The first in a series of posts about scripting Visual Pinball tables.</description>
</item>
<item>
<title>Virtual Pinhead</title>
<link>https://www.engineersneedart.com/blog/pinhead/pinhead.html</link>
<guid>https://www.engineersneedart.com/blog/pinhead/pinhead.html</guid>
<pubDate>Tue, 02 Apr 2024 12:00:00 GMT</pubDate>
<description>Discovering virtual pinball, a hobbyist community devoted to it, and building a full-size virtual pinball cabinet.</description>
</item>
<item>
<title>Experiments in Printmaking - Part 1</title>
<link>https://www.engineersneedart.com/blog/printexperiment1/printexperiment1.html</link>
<guid>https://www.engineersneedart.com/blog/printexperiment1/printexperiment1.html</guid>
<pubDate>Wed, 13 Mar 2024 12:00:00 GMT</pubDate>
<description>Trying some unconventional techniques to create a pop-art print of a Cherry Mash candy bar.</description>
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<item>
<title>Op-Amp Helper PCB</title>
<link>https://www.engineersneedart.com/blog/opamphelper/opamphelper.html</link>
<guid>https://www.engineersneedart.com/blog/opamphelper/opamphelper.html</guid>
<pubDate>Wed, 8 Nov 2023 12:00:00 GMT</pubDate>
<description>A PCB for breadboards to make working with op-amps easier.</description>
</item>
<item>
<title>Kim-1 User Manual</title>
<link>https://www.engineersneedart.com/index.html</link>
<guid>https://www.engineersneedart.com/index.html</guid>
<pubDate>Fri, 14 Jul 2023 12:00:00 GMT</pubDate>
<description>For sale: a few KIM-1 User Manuals I printed up.</description>
</item>
<item>
<title>Same Stop</title>
<link>https://www.engineersneedart.com/blog/samestop/samestop.html</link>
<guid>https://www.engineersneedart.com/blog/samestop/samestop.html</guid>
<pubDate>Sun, 21 May 2023 12:00:00 GMT</pubDate>
<description>Marvelling at the full circle life seems to have taken after retirement.</description>
</item>
<item>
<title>Adam74</title>
<link>https://www.engineersneedart.com/adam74/adam74.html</link>
<guid>https://www.engineersneedart.com/adam74/adam74.html</guid>
<pubDate>Sun, 21 Aug 2022 12:00:00 GMT</pubDate>
<description>The Adam74 is a small ASCII-based terminal designed for the 8-bit hobbyist.</description>
</item>
<item>
<title>Apple Interview (1995)</title>
<link>https://www.engineersneedart.com/blog/interview/interview.html</link>
<guid>https://www.engineersneedart.com/blog/interview/interview.html</guid>
<pubDate>Fri, 13 May 2022 12:00:00 GMT</pubDate>
<description>Recalling my somewhat unusual interview with Apple back in 1995.</description>
</item>
<item>
<title>Jigsaw Puzzle</title>
<link>https://www.engineersneedart.com/blog/puzzle/puzzle.html</link>
<guid>https://www.engineersneedart.com/blog/puzzle/puzzle.html</guid>
<pubDate>Mon, 25 Apr 2022 12:00:00 GMT</pubDate>
<description>Those of us who fiddled while Apple Computer burned. Well, actually some of us put together a big jigsaw puzzle.</description>
</item>
<item>
<title>Mooncraft 2000</title>
<link>https://www.engineersneedart.com/mooncraft2000/mooncraft2000.html</link>
<guid>https://www.engineersneedart.com/mooncraft2000/mooncraft2000.html</guid>
<pubDate>Mon, 25 Apr 2022 12:00:00 GMT</pubDate>
<description>A web-based game, Mooncraft 2000 is released.</description>
</item>
<item>
<title>Tom Dowdy</title>
<link>https://www.engineersneedart.com/blog/dowdy/dowdy.html</link>
<guid>https://www.engineersneedart.com/blog/dowdy/dowdy.html</guid>
<pubDate>Sun, 3 Apr 2022 12:00:00 GMT</pubDate>
<description>Tom Dowdy was a software engineer at Apple back in 1995 when I was still writing Macintosh games in Lawrence, Kansas.</description>
</item>
<item>
<title>SystemSix</title>
<link>https://www.engineersneedart.com/systemsix/systemsix.html</link>
<guid>https://www.engineersneedart.com/systemsix/systemsix.html</guid>
<pubDate>Tue, 15 Mar 2022 12:00:00 GMT</pubDate>
<description>SystemSix is a desk calendar project that displays the weather forecast and phase of the moon on an e-ink display.</description>
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